An adventure full of risks, deduction, and luck!

Game Rules:
As a fearless adventurery you have set sail for a great journey to the unknown, in order to find the origin of a mysterious message in a bottle.
But a dreadful storm has wrecked your Ship.
A providential sea monster, the Nukha, has rescued you and your companions.
You are now taking refuge in its den.

This cave conceals many strange itemse
The Captain is giving you the permission to search the place and bring him whatyou find. Butyou are not going to obey that easily.
You fully intend to keep the best part ofthe loot for yourself.

Playing the Game:
The players are split in two groups: the Captain and the Explorers.

The Explorers are rummaging through the Cave while the Captain supervises his subordinates and tries to lay his hands on the most valuable items!

Going clockwise, Explorers take turns playlng until the Nomads' Arrival card is drawn.

At the end of his turn, the active player gives the Cave to the player on his left.
The Cave shows who the active player is, do not forget to pass it around.

The Captain does not take turns as the already has too much to do during the Explorers turns.
So, the Cave passes directly from the Explorer on the captain's right to the Explorer on the Captain's left. 

End of the Game:
When an Explorer draws the Nomads' Arrivah card, the game ends immediately.
The Nomads are interested in buying the Adventurers" loot.

Each player reveals his loot.
Give the Pistol Majority token to the player with the most Pistols (in case Of a tie, no one takes the token).
Proceed the same way for the Grappling Hooks and the Lizards Majority tokens.
The Nomads only deal with the best!

Each player adds up the points from his Lanterns (worth 2 or 3 points), his Purses (each worth 1 point), any Majority tokens (each worth 4 points), and his Coins (each worth 1 point).
Then, each player subtracts the points from The player with the most points wins the game.
In case of a tie, the Captain is the winner ifhe is one ofthe tied players.
If not, the winner is the tied player with the most Coins.

Age: 8 years and up.

Players: 3 - 6 players.

Play Time: Ca. 20 min.


  • 1 Message in a bottle
  • 35 Golden Loot Cards
  • 6 Adventurer Sheets
  • 30 Gold Coins
  • 3 Majority Tokens
  • 1 Card Dispenser
  • 1 Rulebook
  • 1 Storybook.
EAN-nummer :
Alder 8+
Deltagere 3 - 6 spiller
Spilletid Ca. 20 min.
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Sprog Engelsk
DKK 189,00 inkl. moms

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